#include <saveload.h>
Struct containing data to save/load
gameTitle[0x80] | Title of the game |
gameID[13] | Game ID of the game |
saveName[20] | Save name |
savedataTitle[0x80] | ParamSfo SaveData Title |
detail[0x400] | ParamSfo SaveData Detail |
(*nameList)[20] | List of names for saves data |
*pic1 | Pic1 data |
size_pic1 | Pic1 size |
*icon0 | Icon0 data |
size_icon0 | Icon0 size |
dialogType | Type of load or save Dialog, example 0 for multi list, 1 single data, 2 automatic |
*data | Pointer to data to be saved/loaded |
dataSize | Size of data to be saved/loaded |