oslSaveLoad Struct Reference

#include <saveload.h>

Detailed Description

Struct containing data to save/load

Parameters
gameTitle[0x80]Title of the game
gameID[13]Game ID of the game
saveName[20]Save name
savedataTitle[0x80]ParamSfo SaveData Title
detail[0x400]ParamSfo SaveData Detail
(*nameList)[20]List of names for saves data
*pic1Pic1 data
size_pic1Pic1 size
*icon0Icon0 data
size_icon0Icon0 size
dialogTypeType of load or save Dialog, example 0 for multi list, 1 single data, 2 automatic
*dataPointer to data to be saved/loaded
dataSizeSize of data to be saved/loaded

The documentation for this struct was generated from the following file: